Data Transmission

Physical Transmission Media

Nodes can be: computers, printers, routers, terminals, copiers, vending machines, household appliances...

Connections can be: wires, glass fiber, radio, infrared, microwave, staellite, laser...

Wire (almost always copper)

Copper is the nearly universal choice for a wire since it is a good conductor, but there is a potential for interference, which is usually solved in two main ways

wire.gif

Glass fiber

opticalfiber.gif

Radio

Microwave

Infrared

Satellite

Similar to RF. Transponders used to amplify signal. A single satellite will often have 6-12 transponders and share channels too.

Laser

Speed

Theoretical Maximums at today's state of the art

Medium Max bit rateMax byte rate
Analog Modems 56 Kbps 7 KB/sec
ISDN Phone Line128 Kbps 16 KB/sec
Satellite 400 Kbps 50 KB/sec
Electric Line 1 Mbps 128 KB/sec
T1 1.544 Mbps197 KB/sec
DSL Phone Line 6 Mbps 768 KB/sec
Cable Modem 27 Mbps 3456 KB/sec
T3 45 Mbps 5760 KB/sec
OC3/STM1 155 Mbps 19840 KB/sec
OC12 620 Mbps 79360 KB/sec
OC48/STM16 2.5 Gbps 327680 KB/sec
OC192/STM64 10 Gbps 1310720 KB/sec

The speed of a line doesn't mean your computer can download data at that rate. For example a line may be shared, like in a Cable Modem so you may only be getting, say, 1 MB/sec to your modem. Then the data has to go to your network card where it is processed and shoved to your memory, which may be slow! Also the actual data you are downloading is only part of what is travelling though the net, as you are getting a lot of packets with a lot of header and checksum information, that must be stripped and processed, taking even more time. And don't forget, upstream data rates might be much slower.

Local Communication

Long Distance Communication